Showing posts with label Sand into Glass. Show all posts
Showing posts with label Sand into Glass. Show all posts

Monday, June 18, 2018

Rain Falls on Malora

Rain Falls on Malora is now out, in both ebook and paperback.

This short story collection spans the entirety of The Malora Octet, from Mirren Kelta's story halfway through the Mayfly Requiem timeline to Sora Thula's story sixty years after Arrow of Entropy. Rain Falls on Malora expands the narratives of established characters such as Lucienus, Solace, Rabbit, and Vutan, as well as introduces new characters, including two of Bethel's children from the millenniums between Shadows of Absolution and Sand into Glass. I don't recommend reading any stories that correspond to books you haven't read yet because there is a lot of revealing information within them, both spoilers for the books and connections or events that were always in my notes but didn't make it into the final versions of the books.

I've also included character illustrations (color in the ebook, b&w in the print), and a selection of appendices that includes a Volle-Common translation dictionary and family trees (incomplete because one particular character shows up in multiple locations and makes it difficult to draw the trees by hand).

I started working on The Malora Octet in 2003, when I had an unexpected burst of inspiration between my junior and senior years of college and wrote the first half of The Crystal Lattice. I didn't finish that first draft for several years, but when I did, I knew I had to write more. Although I don't think I'll ever truly leave the first world I created, I think I'm finally done writing in it.

Friday, August 28, 2015

Sketching the Imaginary Friends, part 2

I've been having too much fun with this sketching project even though some of my pictures end up a little heartbreaking if you have read the books they came from. I'm not sure what I'll do with these yet other than find the proper cable so I can hook up my scanner and make digital copies of them. That will also give clearer and more colorful images than the camera on my phone can offer.

Ariana Achara and Rastaban Eryaucra (before The Abyssal Night)


Thora and Solace Achara (Shards of Chaos)

River and Onyx (Shards of Chaos/Echoes of Oblivion trilogy)
Saruza Starsinger (Echoes of Oblivion trilogy)

Arden Masiona and Aerlya Metavanya (Sand into Glass)

Lirit Narsimor (Shards of Chaos/Echoes of Oblivion trilogy)

Ember and Moth (The Abyssal Night/Echoes of Oblivion trilogy)

Zella Thula and Rassa Buananor (Arrow of Entropy). This
is based on a specific scene a couple chapters into the book.
Hands still vex me, but I think I'm improving at drawing them.
I've been photographing my line drawings before I color them in and occasionally I like those better than the final versions. Here are some of them.


I started with Rassa, then added Zella behind him.


Arden and Rassa ended up looking similar, which was intentional since they're related.
Lirit started out wearing pants but my 3 year old insisted she needed a skirt.

The Achara twins were adorable and I was hesitant to color them.


Friday, June 12, 2015

Short Stories from Malora


Arrow of Entropy is in the hands of beta readers, so I'm waiting for them to dissect and shred my weird little upside down story. (Update: I published this baby in August, 2015.) I guess my brain isn't ready to completely move on yet. I'm backtracking because I have all these little characters and bits of history that didn't make it into my books because there wasn't an appropriate place for them. They are now becoming short stories, which I will eventually amass into a collection titled Rain Falls on Malora. I have some concrete ideas for these stories, and I expect others to pop out of nowhere and demand to be written, like the one I wrote about Aunfrey.

I'd love to hear reader ideas. Who or what would you like to read more about? I'll list what I already have completed, conceptualized, and requested below, broken down by era (though some of them are between books instead of during). I'll edit the list as I think of or write more.

List updated 9/3/17

Mayfly Reqiuem
Nova - reader suggestion
Mirren Kelta - early High Commander of the Ganebran Army immediately following the Mage Wars.  (story completed)
Delora Faradel Narsimor - Lucienus's mother, just before they met Lani. (story completed)
Ariana Achara - this little vignette is directed toward three-year-old Rassa. (story completed)

The Abyssal Night
Aunfrey Tasarian Aloret - Sevilen's wet nurse and primary caregiver during his first couple years of life. (story completed)
Summer Aulani -Tempo's wife in Cascades. She never made a physical appearance in the books but she was mentioned in Shadows of Absolution (story completed and yikes, this one is devastating)
Rain - The Geophorian weather priest meets with Dawn in a Ganebran border city. (story completed)
Sharo Briarwind - Sharo and young Rhodren are visited by two other members of the Briarwind family (story completed)
Rastaban Eryaucra - three journal entries from when he was 17-19, attempts at getting his thoughts out of his head so he could dispose of them. (story completed)
Mirazen Keltau - Moth was 15 when his father came to see him in Reedwater, Anor. (story completed)

Shards of Chaos
Aurelien Dirus - age 14, hiding from Geophorian hunters in Rimara. (story complete)

The Shattered Veil
Solace Achara - about a year after The Shattered Veil. (story completed)

pre-Shadows of Absolution
Maple Briarwind - Rabbit's wife, one of the founders of Efilon (in progress)
Holly Thula - reader suggestion
Zoli Achara - Zoli and his mother, Thora, search for hope in a wasteland. (Story Completed)

Interlude
Ulali Masiona - halfway between Shadows of Absolution and Sand into Glass, Ulali travels into the wastelands, to Corvus Rift far beyond the northern peaks of Gainai, in search of her father, Bethel. (story completed)
Laira Masiona - Bethel's half-Toli daughter ends up in places she didn't expect while learning to control her magical ability (story completed)

Sand into Glass
Sonara Masiona - this one was a reader request. Out of Arden's three half-Mero siblings, Sonara is the one I revealed the least about even though she ended up having a vital role in his story.
Azfadel Thula - I'm thinking either around the time when he leaves Tiponia to go to Vanora or his early friendship with Arden.

The Crystal Lattice
Bralt Achay
Lorena & Valosa Masiona - Theron's wife and youngest daughter
Exi Achay's emergence - Exi has a connection to Bralt and Terali, but I'll let you guys learn about it in Arrow. Her emergence would have taken place during the Lattice era, so that's why I stuck it here instead of under Arrow. (story completed)

Arrow of Entropy
I won't detail these since not many people have read Arrow yet...
Senna and Varadi
Eliani Gira  -  Vutan's exile from Stixa (story completed)
The Liefen coup
Saskia and Cantha - this one would be post-series and would go into Inga culture in a little more detail.

Feel free to leave a comment if you have any ideas for me.

I also recently wrote a totally-unrelated short story that I submitted for consideration in a Halloween anthology. My beta readers loved it so if it doesn't get picked, I'll post it here on my blog. (Update: "They" was chosen for the anthology, Trick or Treat: A Collection of Spooky Stories, which can be found on Amazon in both e-book and paperback editions)

Wednesday, May 6, 2015

Sand into Glass


I am going to die here. The rage in my soul has finally defeated my mind and now I'm on trial for a crime I'm not certain I committed. Atalor is a festering pit of a city and it has declared me its most reprehensible victim. 

My name is Arden Masiona. Yes, those Masionas, the perpetually magical family headed by the immortal Time Child, Bethel Masiona. I am mundane, however. I'm the only non-mage in a family of extraordinary people and they've never let me forget it. No... I can't acknowledge my heritage anymore. I am no longer part of my own family. Rage has rendered me an exile. 

Time wants to claim me, but I am not hers to claim. I am an apprentice of the Desert, a child of eternity, a prisoner of my own soul. I am the Glassmaker, and Atalor is where my story ends. 

Sand into Glass is a stand-alone prequel to The Crystal Lattice and falls 6th chronologically in the Malora Octet.



My seventh baby has flown from the nest. Arden Masiona's story unexpectedly became personal for me partway through the first draft, so I'm a little nervous about introducing both him and my psyche to the world. I've always created art as a means of coping with pain, and this book exemplifies that. It took me three years to complete the first draft, but now it's not just a draft, but a completed book. I had a little trouble leaving Arden's headspace when I switched over to writing Zella's story, Arrow of Entropy, and you may see why as you get to know him.

This book isn't a typical epic fantasy. It does take place in a fantasy world, but it ends up being an intimate glimpse into the mind of a very troubled person, who is on trial for a crime he's not sure he committed. If you've read The Crystal Lattice, then you've already met Arden, but in that story he only hinted at the darkness lurking in his own soul. I won't say more, because this is Arden's story to tell, not mine.


Monday, May 4, 2015

Character Interview: Sefa Metavanya



By the request of one of my readers, I have with me today Sefa Metavanya. Sefa first appears as a minor character in The Crystal Lattice, but he is fairly prominent in both Sand into Glass and Arrow of Entropy. It is difficult to interview him without giving away too many spoilers, but I'm going to try.

Good afternoon, Sefa. Let's start at the beginning. What was your childhood like?
Sefa: Huh. Starting right out with a hard one, aren't you?

Just tell me what you want. You don't need to go into detail.
Sefa: All right, then. I was born in Lina but I mostly grew up in Watulya. I had an older sister who died when I was six months old, and that set me up for a lot of childhood stress. My father ended up walking out on us when I was still a toddler so my mom raised me on her own. I was mad at my father for a long time for leaving me, but now I'm more ambivalent because he explained to me why he did it. Won't get into that now. Anyway, I didn't have a lot of friends because my lightning talent displayed early and frightened away most of my playmates. I spent a lot of time reading. I did have a couple friends, but they lived in Lina and I didn't see them much. They were the younger children of Barchal Vun, who was the closest thing I had to a father when I was growing up.

Magical abilities, especially the likelihood of becoming an Emergent, tend to run in families. Are there other Emergents in your family, or are you alone in that regard?
Sefa: There is a long history of Emergence in my family. My mother is Aerlya Metavanya, the clairvoyant Emergent. Nearly everyone in my father's family is an Emergent. My daughters are both Emergents. Uli is a mimic and Catta is a metal mage.

Were you and your daughters trained by the Aulor Bethel Masiona, then?
Sefa: I was, but my daughters weren't. I wasn't about to send my girls to Bethel after the brutal education he put me through. By the time they were old enough to train, I found a better option for them. Bethel's brother Rassa moved to my village several years after Kirad Pass and after I watched him transform my sulky little brother into a healer Emergent, I decided my girls would be his next students.

Your little brother? Do you have other siblings?
Sefa: I have three younger half-brothers. I'm not going to talk about them, so don't ask.

Can you tell me a little about where you live?
Sefa: Sure. I never felt like I belonged with the Watulya Efi. A few years after my Emergence, my wife and I were having trouble finding a place that would accept us. I'm mostly-Efi and she was Toli, so our marriage was seen as distasteful in most places. We heard about this beautiful lake in the Alata Highlands, north of Argenor, so we went up there and scouted it out. It seemed like a perfect place to settle, but we didn't want to live there alone and be stuck entirely self-sufficient so we invited some other families similar to ours and soon we had a settlement. Rye Lake, the name of both the village and the lake. Other misfits trickled in from all over Melor and now we have a village with a population of about 250. Most of us are mixed-blood and we have a large number of mages and Emergents. This has led to some interesting combinations. For example, my younger daughter is married to a man with a Drey father and a Toli-Mero mother. I think in a couple generations Rye Lake will blend into an entirely new race, a conglomerate of all the other races in Melor. I love it here. The winters are brutal, especially for a southerner like me, but the summers are wonderfully mild and we have a spectacular view of the Athuals over Rye Lake right in our front yard.

Do you mind explaining the goggles to me? I'm a little unnerved by interviewing someone whose eyes I can't see.
Sefa: Sorry about that. [pushes goggles to top of his head] They're corrective lenses so I wear them all the time. My vision is terrible and I'm light sensitive, which is why they're tinted.

I wasn't expecting your eyes to be gray.
Sefa: They weren't before my Emergence. I used to look a lot like my mother - brown eyes and auburn hair. Rare coloring for an Efi, but Watulya Efi are a bit different from Efilon Efi. Now I have gray eyes and white-blue hair.

The last time I saw you, you were visibly electric and we were warned not to touch you or we'd be shocked. Now you look more approachable. Why is that?
Sefa: Well, I have two states and you must have seen me in my charged state. If you touch me when I'm charged, you'll get electrocuted. I'm normally not like that, but I turn into a bundle of static energy when I'm wound up. Normally I'm like this and I'm fairly normal, at least as normal as an Emergent can be.

Do you have a best friend?
Sefa: Two right now, actually. They're both completely insane, but that's what I love about them. Exi Achay and Rassa Buananor. It's a little funny that I get along so well with Rassa because I'm not fond of either his brother or his nephew.

Nephew... Arden or Theron?
Sefa: Arden, mostly. I've only met Theron twice and he's decent enough. Arden's the one I'd be perfectly happy never seeing again. Bethel, too, but he keeps showing up around here looking for Rassa.

What talent would you most like to have?
Sefa: I'm not interested in possessing another magical talent because the one I have is troublesome enough, but there are some skills I would like to learn. My younger daughter is a blacksmith and she's actually taken me on as an apprentice. I'm not very good at it yet, but I'd like to be. I also find Rassa's skills as both a luthier and a musician fascinating, but I suspect my innate electrical energy wouldn't allow me to do either without unintentionally destroying something.

What is your most treasured possession?
Sefa: My daughters. I certainly don't possess them, but I do treasure them.

What is your greatest fear?
Sefa: Losing another person I love. I know it's inevitable that someone close to me will eventually die, but just contemplating it makes me feel ill. I also fear the tremors that have rattled the universe on occasion the last twenty years or so. I'm not sure what they are, but they can't be good.

Do you have any interesting hobbies?
Sefa: I have hobbies, but they're not that interesting. I read everything I get my hands on. I like to hike up in the mountains. I have a little cabin up there. Lately I've been zapping rychan because their population has gotten out of control and they don't have enough carrion to sustain their numbers.

Zapping rychan? That seems like a strange thing for an Efi to do.
Sefa: Remember, I'm a Watulya Efi. We're forest guardians like the Efilon variety are, but we also understand that sometimes we have to kill things for their own benefit. I'd rather zap a few rychan to keep their numbers down than watch the beasts slowly starve to death.

I just have one final question before I let you get back to work at the forge. What was the last gift you gave someone?
Sefa: Seriously? That's an oddball question. Physical gift... I gave Exi a piece of jewelry a week ago. Non-tangible gift... I told another friend that he needed to stop denying that he was in love and just go for it. That bit of advice seems to be doing him some good for the moment.

Sunday, May 3, 2015

Depression and Sand into Glass,



I'm releasing Sand into Glass on May 6th. I'm a little amazed that I finally completed it, given what I've been through in the last two years, but finishing this book became therapeutic for me. I had to experience my own PTSD and depression in order to understand Arden's. The triggers for our illnesses were much different, but the thoughts and physical symptoms he and I experienced were similar. I realized when I finished the first draft that there was no way I could have written the last quarter of the book if I hadn't walked through the darkness myself.

Mental illness turns you into a liar and forces you to fake being a functional person. Some days it's impossible to fake your way through life, especially the days when depression renders it laborious to breathe and it becomes overwhelming to think through the steps it takes to make a peanut butter sandwich or pour a glass of orange juice. It's a horrible thing to go through, waking up to the feeling that whatever you used to be is dead and your soul has been replaced by a wraith. Basic tasks become overwhelming and exhausting.

I wish I hadn't needed to trudge through my own personal abyss in order to understand Arden's, but my experience gave me a perspective on his situation that I never could have experienced otherwise. We both experienced the desperation of the sunlight being just out of reach no matter what we tried to climb on. We both found that even though we thought we were at the bottom, there was still a little deeper we could dig and with every level the sunlight got farther away.

I was gradually able to pull myself out of the hole my mind had dug, and once I reached the surface I found myself in a creative burst that I'm still experiencing. I finished editing and published my oldest baby, The Crystal Lattice, finished writing Sand into Glass and am about to publish it, and I'm 44,000 words into Arrow of Entropy, the final book in both the Emergence trilogy and the Malora octet.

Right now I'm giving Arden a hug because I put him through a lot. He's resilient, but even resilience has its limit. His story can be bleak, but juxtaposed against that bleakness are both love and hope. My beta readers fell in love with his story, and I hope you do, too.

Friday, May 1, 2015

Holding Sand in my Palm


Closer, closer, drawing ever closer.

I have in my hands a proof copy of Sand into Glass. It's a mess because my PDF conversion decided to take a block of about 50 pages and change the formatting so the first character of each paragraph was a different font. I've fixed that error and now I'm reading through to make sure all other errors are corrected. Once that is done, I'll try again with the PDF upload and hopefully I can do that one little thing I've been waiting three years to do -- hit the "publish" button.



I am going to die here. The rage in my soul has finally defeated my mind and now I'm on trial for a crime I'm not certain I committed. Atalor is a festering pit of a city and it has declared me its most reprehensible victim.

My name is Arden Masiona. Yes, those Masionas, the perpetually magical family headed by the immortal Time Child, Bethel Masiona. I am mundane, however. I'm the only non-mage in a family of extraordinary people and they've never let me forget it. No... I can't acknowledge my heritage anymore. I am no longer part of my own family. Rage has rendered me an exile.

Time wants to claim me, but I am not hers to claim. I am an apprentice of the Desert, a child of eternity, a prisoner of my own soul. I am the Glassmaker, and Atalor is where my story ends.

Wednesday, April 1, 2015

Drifting and Drafting


I'm drifting on the wave of post-book bliss. I finished the first draft of Sand into Glass this afternoon. It took me two years longer to complete it than I expected, but it turned out I needed to trudge through my own personal abyss to figure out how to drag Arden through his.

This book is unusual and I'm not sure how to categorize it. It's a courtroom drama from the defendant's point of view, but it's also an epic fantasy and a dive into the underground caves of mental illness. I went into this book prepared to dig into my own psyche and toss it out naked for the world to see, and I think that is exactly what I am doing.

Now I wait and let the bats settle for a short time while my mind clears. I need to do some rewrites and flesh out the bonier parts, but the story is there and it is finally out of my head. In the meantime, I have some other projects to attend to.

I'm currently waiting to receive my proof copy of The Crystal Lattice. I decided to switch things up and make Lattice first in the Emergence trilogy even though it is chronologically second. I wanted to start out the trilogy with the lighter book and then dig into the dark. I have some additional copyedits to fix on the proof and I need to make sure the formatting is correct, then hopefully I can hit those little "Publish" buttons and release my oldest and most reclusive baby into the world sometime this month.

I'm also starting to take notes for the final book of the trilogy, which is also the final book in the Malora series. This story has been in my head for a couple years but I needed to write everything else first. I'm going to have fun with this one, and I hope you eventually will, too. You'll finally get to meet the elusive Oblivion. Also, several characters who have been fixtures throughout the series finally get what they deserve, especially Rassa. At least, they get what I think they deserve. Arrow of Entropy is going to be a wild ride and it will mark a very definitive ending for my stories of this world.

Emergence is a loose trilogy and not a continuous storyline. Each of the books is told by a different narrator in three different generations of an interconnected family. Tesji is a fiery bard with a knack for embellishment, a love of alliteration, and a hunger for adventure. Arden is the troubled son of an immortal who finally finds himself in a situation he can't escape from. Zella is a light mage with such severe social anxiety that she prefers to remain in the shadows and observe the world from a distance... which directly leads her to a kindred spirit in the form of an ancient Emergent with a lot to atone for.

I hope you enjoy reading this series as much as I've enjoyed writing it. It won't be long now. The Emergents are nearly ready to come out and play.

Monday, March 4, 2013

Home

(This essential oil recipe was originally posted on my vegan recipe blog.)

While I was waiting for some rice to cook I had the urge to mix an essential oil blend that approximates the smell of the Michigan forest I spent most of my childhood in. Some of the scents I added aren't actually found in those woods, but they balanced the scents that were found there to create something invoking memories of of my little world of forts and wandering. It has inspired a little creativity for me, so I think I'll be using it in a diffuser while I work on Sand into Glass. It summons a bit of my childhood, but it also is how I imagine Bethel's Yolane Forest smelling. This is a sensory piece of both Arden's youth and Bethel's exile.

I often use physical props as inspiration while working on my books. I created a runestone set to help me through Shadows of Absolution. Sand into Glass got a set of divination cards that are used by Counselor Corundum and now I have a second sense to add to the visual. I'll have to create a blend that's a little more fiery for Arrow of Entropy.


"Home" Essential Oil Blend

40 drops lavender
25 drops cedarwood
15 drops clary sage
10 drops fir needle
10 drops frankincense
2 drops pine

Mix all essential oils in a 5ml glass vial. Use with a carrier oil in a diffuser when you want to be transported to a northern forest.

Sunday, November 11, 2012

Six-Sentence Sunday



Bethel was universally respected even as his sons were reduced to nightmares suffered by wayward children. It was the same for us everywhere and I never became acclimated to the automatic assumption that I was to be feared. I certainly was a fearful creature, but when you tell your children to stay away from the spindly little boy from the forest, you are working a little too hard at inciting the rage within that spindly little boy. I was just a kid, after all, no more mature or developed than a Drey or a human ten-year-old. I learned early I was something to be feared and those early whispers and rumors have clung to me through the years. People create their own monsters, and it's hard not to become what everyone wants you to be when they push your inner nature to overtake your mind.
- from Sand into Glass, Book 1 of the Emergence Trilogy (Book 6 of the Malora Series)

Wednesday, October 31, 2012

Order and Chaos


I am often asked the intended reading order for my series. Some people choose to read Mayfly Requiem first, but frankly, it can be a little difficult if they haven't read the trilogy first. Lani is a narrator with a lot on his mind and a sometimes-archaic vocabulary. When you've read the trilogy first, it is easier to see how the history and characters fit together in the overall scope of the world. The series is still enjoyable when read out of order (except the trilogy, which wouldn't make sense out of order), but your perception of them may be altered.

None of my books fit neatly into the epic fantasy genre. There are no dragons, vampires, elves, or werewolves, no absolute good or evil. I merge elements of philosophy, dystopia, and superhero fantasy with memoirs, adventures, and hostile takeovers by ambitious leaders. I create my own creatures such as the winged scavenger rychan, the forest guardian ketrow, the jungle-dwelling aerfen, and the civilized and fox-like Tenjeri.

The recommended order of reading is as follows:

1. The Abyssal Night (Echoes of Oblivion #1)
2. Shards of Chaos (Echoes of Oblivion #2)
3. The Shattered Veil (Echoes of Oblivion #3)

The Echoes of Oblivion trilogy is the story of two brothers, one whose ambition may destroy the world and the other who has always been caught in a shadow but still searches for a light. Meanwhile, the Geophorians, a culture of priests with superhero-like powers, is being systematically exterminated because of a culture of fear created by the older brother and his ancestors.

Mayfly Requiem is the prequel to the trilogy and reveals several intersecting characters and historical events (the creation of Ganebra, the Mage Wars, and meetings with younger versions of Lucienus, Tordian, and Faraban). It is the confession of a fallen immortal named Lani, a Time Child sent to Malora along with his twin to act as a sentinel for the Elements. Since this book covers 2,500 years of Lani's history, it can be a bit unwieldy, but it is much more manageable when viewed as a series of short stories, each depicting a different era in Lani's life.

Shadows of Absolution takes place about sixty years after The Shattered Veil. It is the story of a young woman who thinks she has nothing left to live for and how the Time Child Bethel helps her find a purpose. I describe it as a post-apocalyptic epic fantasy adventure and occasional coming-of-age love story. The love story aspect is quite unconventional, but I'll let you discover why on your own.

I have three more books in various stages of writing and planning to follow the first five. They make up a loose trilogy spanning 4,500-5,100 years after the original five books and the first should be out in 2013. Each book is told by a different character in three consecutive generations of post-human Malora, now called Melor. The first is told by the glassmaker Arden, the troubled youngest son of Bethel. The second is told by Tesji, an awkward elemental mage on an adventure while his dreams call for destruction. The third is told by the reclusive light mage Zella as Oblivion begins to wake.

The work-in-progress Emergence trilogy is:

1. Sand into Glass
2. The Crystal Lattice
3. Arrow of Entropy

I'll leave you with that for now. My laptop is in need of repair for a loose power jack so I'm about to be briefly sidelined again.

Sunday, October 14, 2012

Six-Sentence Sunday

“I turned our father into an anxious hermit, convinced a Thulan to transcend, and physically injured an Element, an Element who still carries a scar on his face as a reminder of me. I reached adulthood on the winds of the raging Marglor before being thrown into the abyss of Lumeinar to be tended by a monster. I wield a pair of black glass blades forged by Aumua himself. Give me ten minutes and I'll go upstairs and retrieve them. Don't harass me, my dear brother. If I can do such damage to immortals, what do you think I can do to a half-Mero, half-Aulor Emergent who has nothing but illusion to defend himself with?”
-Arden Masiona to his brother, Theron, Sand into Glass

An 8-year-old painting from one of my acrylics phases.

I feel like I've been slacking off lately, but perhaps I haven't. My creativity has momentarily spun away from writing and into more tangible media. A couple of lovely crafting projects completed and some reading done and I feel I'm ready to venture back into Malora. 

Tuesday, September 11, 2012

The Web

The Web is the deity hierarchy of the Malora universe. There are fourteen primary Elements and many minor ones. Humans cannot see or interact with most of the Elements, but Tenjeri and some members of the Aulor-descended races can.

A note on Elemental merging: It would seem the Elements are inbred, and in a way, they are. This is often found in world mythology. 

“The Elements of the Web are not people, Velocity,” Verity explained. “They are Elements and merging for them is like creating new colors by blending paints and pigments. Inquisitive child, there is nothing sinister about that when it pertains to the immortal Elements." - from Mayfly Requiem
The Web

Eryagloris (Stars) - One of the center points of the Web, Eryagloris is thought of by Lani as more paternal and caring than the other Elements, possibly because he spends more time watching humans than the others. He manifests as a pale man with indigo hair and eyes. Temple city is Starfall.

Aucra (Time) - Eryagloris' mate is constant and unforgiving. She holds grudges for eternity and occasionally plays games involving mortals. She manifests as a young woman with red hair and gold-flecked blue eyes. Like Lani, her voice is rhythmic and verging on monotonous. She is often seen not as Eryagloris' equal, but above him and at the very center of the Web. Temple city is Meridian.

Omalara (Ocean) - Daughter of Aucra and Eryagloris. She is as turbulent and changing as her element, and can slip from kindly to raging in response to a touch of wind or cloud that is not to her liking. She often chooses to manifest as a water-toned Watersinger. Patron Element of the Mero and all mariners. Temple city is Wavecrest.

Aumua (Desert) - Son of Aucra and Eryagloris. Arden Masiona describes him as "Aumua crept into my mind like lingering sand after a swim in the ocean." Aumua brings a cloud of sand with him wherever he ventures and can transcend space in a similar manner to the Aulor Bethel. He is the patron of glassmakers, and has taken several mortals on as his apprentices. He is the creator of Dunewind and the Vin people, is the co-creator of the Thulan, and has a tenuous alliance with the Marglor (sand spirits). He manifests as a sandy-haired, tan-eyed man who cannot escape his cloud of dust and sand. Temple city is Dunewind.

Rima (Sky) - The androgynous child of Aucra and Eryagloris can become male, female, or anywhere in between depending on mood. Rima manifests as a slight person with long blonde hair and blue eyes. Rima's Kiedran equivalent is Palas. Temple city is Skyspire.

Affaji (Tundra) - Son of Aumua and Omalara. Affaji generally dislikes humans and holds a great hatred for Rassa, but he greatly respects Bethel. He created the Tenjeri and is able to interact with them, and later with the Masai. He employs winged wolves (Grikashk). He manifests as a tall Tenjeri with white hair and silver eyes, and the sound of bells follows him. Temple cities are Northwinds on Malora and Trieskel on Rikulon.

Velatari (Rain) - The son of Rima and Omalara is universally described as "boring" by anyone he has come into contact with. However, he is the focus of the epic poem Sing to Samiaya, the most acclaimed piece of Tenjeri literature in the world. He has been referred to many times in the Malora Series, but has yet to make a physical appearance. Temple city is Palmshore in the southern rainforests of Kira.

Maldalo (Plains) - Also known as "The Lifegiver", Maldalo is the daughter of Aumua and Rima. She is the bringer of the harvest and the patron Element of the nation of Maritor. She manifests as a human woman with golden hair, rich brown skin, and blue eyes, hearkening to the wheat, the soil, and the sky. She often walks the fields of Maritor, unseen by humans. Temple city is Fruithill.

Samiaya (Aurora) - Daughter of Rima and Eryagloris. Samiaya is beautiful, but elusive and inaccessible to many who prefer a warmer climate. She manifests as a teenager with bright, color-shifting hair. Temple city is Icelight.

Aksuvian (Mountains) - Son of Rima and Maldalo. Aksuvian is gruff in manner, but generally harmless unless you venture too close. He manifests as a middle-aged gentleman with gray hair and eyes. Patron Element of the Baku and the Drey. Temple city is Nighthollow.

Faloway (Forest) - Daughter of Maldalo and Velatari, twin to Sepitira. Faloway walks the forest much like Maldalo wanders the plains. She is jealous and unforgiving of those who maim her trees. She harbors a long-standing feud with Affaji. She has not yet made a physical appearance in the Malora Series. She is the patron Element of the Efi. Temple city is Moonhaven.

Sepitira (Wetlands) - Daughter of Maldalo and Velatara, twin to Faloway. Patron Element of the delta country of Anor. She has not appeared in the Malora series. Temple city is Reedwater.

Metalis (Rivers) - Daughter of Aksuvian and Maldalo. Metalis deeply loathes Bethel and advocates his death. She has not yet made a physical appearance in the Malora Series. Temple city is Riverbottom.

Uadiamore (Sound) - Son of Velatari and Samiaya. Uadiamore manifests as a chestnut-haired, dark-eyed young man (not the silver-complected infant depicted in Sing to Samiaya). Like Affaji, the sound of bells follows him. Temple city is Cascades.


Outliers

Paradox - No one is sure where Paradox came from. He is a mate of Rima and has been imprisoned by Aucra for many eons.

Kairen (Metamorphosis) - The androgynous trickster child of Rima and Paradox. Kairen usually manifests as a color-shifting creature vaguely reminiscent of an owl, but has been known to take human form to procreate with humans. Kairen makes a game of influencing people and even Aulors to do things they normally wouldn't. He is often imprisoned by Aucra, but just as often escapes or survives his own execution.

Taiga (Boreal Forest) - Son of Faloway and Affaji. Patron Element of the Masai following his release from Aucra's Elemental prison. Affaji claimed there are over thirty Elements on the Web, but little has been revealed of the outliers beyond the core fourteen.

Sebelra (Oblivion) - The sleeping abyss is the counterpart of Eryagloris and Aucra, the void between the stars. He sleeps on unaware of his own existence while the universe grows and shifts around him. Sebelra is the only thing Aucra truly fears, especially now that he is on the edge of waking from his calm dream world. Bethel long-believed that Oblivion's soul lived in Rassa, but Affaji confirmed Bethel's assumption as an error, so the abyss still sleeps for now. When Oblivion wakes, the universe will know.

Laatulya (Redemption) - this fallen Aulor is the guardian of the Evergreen Abyss, the underworld that receives the souls of the damned upon their deaths. Laatulya appears as a heavily scarred young man in a ragged robe. His physical condition depends on how recently Aucra has repaired him. He is frequently abused by Aucra to the point where many of his senses are stripped away, but his mind is still mostly intact. He is tasked to relive the crimes of the damned along with them, but he has never been very good at his job.

Aspects

Aulors - Time Children, the human-like offspring of Aucra and Eryagloris. They are the sentinels of the Web, sent to the world in human form to watch and interpret between cyclic cataclysms. As of the beginning of Arrow of Entropy, six Aulors have been named. They exist only in pairs, and are biologically immortal, locked in time as young adults.

Morazend - Wind spirits, volatile and vicious. "The Morazend are infinite in number, the zephyrs on the wind. They are the ones who howl through the trees and against the windows during storms. We shall not invoke them either, for they are volatile and wrathful." - from Mayfly Requiem. There is one example in the series of a Morazend soul in human form.

Thulan - The Phoenix is believed to be the offspring of Eryagloris and Aumua. Only one exists at a time and the Thulan can be born into any sentient race. Examples have existed all across history and have been included as characters or referenced in every book of the Malora Series. Upon a great upheaval, altruistic action, or turning of events, the Thulan becomes self-aware and transcends into an elemental form. The Thulan dies in this form and is born again in a new body. The Thulan's primary responsibility is to illuminate the world, either through destruction or through bringing light, depending on what is needed.

Velador - "The Velador are the children of water, a trio of many-fanged creatures concocted by Omalara, Velatari, and Metalis to avenge any who might unjustly fall dead into the waters of the world." - from Mayfly Requiem


Monday, September 10, 2012

Aucra


I was going to post something yesterday for Snippet Sunday/Six Sentence Sunday, but I am perpetually time-lost and can never remember what day it is. This is a bit from my work-in-progress, Sand into Glass. Aucra is one of the central Elements, the deity Time. The narrator, Arden, is not immortal, but is from a long-lived race descended from Aulors. He is hearing-impaired (deaf on the left, and at this point in the story, only possesses partial hearing in his right). 

I wandered into the corner and out of the range of Ikuren's voice. Aucra sat on my cot. She wanted so horribly to see her prize tainted, to see his teetering foundation crumble under the tremendous weight of his own memories. I was no prize, no trophy, no champion for her. I couldn't redeem myself, but I could vex her until my end.
“You are going to lose this fight,” Aucra said. She smiled smugly and twirled a strand of hair between her fingers.
I flopped on the cot and laid my head on her lap. She stroked my hair and I smiled up at her. I whispered, “My life is a waste except for a single moment bracketed by two shimmering stars. Even if I only have one wonderful moment every four centuries, I will hold onto that and it will keep me safe. A spring rain, a desert night, a swinging pendulum, a ticklish child laughing as I try to put shoes on his feet. I focus on the light I can find, and if I can't find it, I create it. I created two tiny stars, and even the one who was short-lived burned far brighter than you ever will.”
I sat up and pressed my right ear against Aucra's sternum. Her heart was steady, unchanging. She was clockwork, but I wondered if her gears were made of glass or of metal. If she was glass, I could reshape her. I felt the buzz of her voice in her chest. I had no idea what poison she whispered to me and I didn't care.
“You present yourself young and beautiful,but you are neither," I said calmly. "You are Time, as old as the universe, and as twisted and deceitful. You are responsible for far more murders than I am. You are the worst mass-murderer in all the universe. Every single living thing falls to you eventually, and you savor it, drink up every bit of that death and then piss on the next generation while waiting for it to come of age so you can drink again. While you're waiting, you take little sips and kill off the young and the infirm to keep your appetite from fading. You are a murderous abomination, and it's no wonder you have fallen in love with someone just a fraction as loathsome as yourself. I will leave your love unrequited, because I am better than you. I do not kill for my own entertainment. No matter what, I am better than you, and I will win. Watch me win.”
Aucra continued to stroke my hair and I fell asleep in her arms. She was still there when I woke from my nap, but she refused to speak with me. I appreciated that, and daresay, celebrated it. It is not often a mortal renders Time speechless.

Thursday, August 2, 2012

Melor, According to Arden

I'm going to reveal a little of the world-building for the Emergence trilogy, but I'll turn this post over to Arden Masiona, narrator of Sand into Glass, because he is more familiar with the subject than I am. I'm just his transcriptionist.


So, first of all, I've heard you're all a bit stuck in the past. That's okay, I'm used to that from my father. He's been around for something like 7,600 years now, so the world has changed significantly. I'm not sure just how old he is, and neither is he anymore, but I don't think it really matters since so much time has passed.

The advantage of having an Aulor as a father is I learned a view of history that no one else in Melor knows. Melor was once called Malora. It became Melor after a series of events which reshaped the land and left most of the population devastated. Life was rough for a while, but like the Thulan, we rose from our charred remains and learned to thrive.

I was born in the Yolane Forest and spent most of my childhood there. We traveled a bit, so I visited the Masia land of Matalore, the western city of Stixa, and most of the cities and villages in between. The Efilon Wilderness is quite desolate, and most of the population of Melor lives east of the Athuals. 

I was educated in Dunewind when I was an adolescent. Where is Dunewind? Well, that is complicated. It's in the Marita Desert, but the city moves on Aumua's whim. It is the home of the Vin, and I was the first non-Vin there in milleniums, since the fall of Ganebra according to Aumua. I'm not really supposed to talk about Dunewind much, but I will say that is where I became a glassmaker.

The races of Melor are diverse, but most of them are descended from humans. Isolation, Elemental influence, and Aulor blood fractured humanity in only a few generations. I suppose I'll list some of the different races for you, starting with the two in my own blood.

Aulor - Okay, I guess this isn't a race at all. Aulors are elementals, Time Children. There are supposedly always two in existence, but I only know of one, my father. The other is a mystery, a rumor spread by a couple of Efi obsessed with learning ancient lore. I asked my father about the second, and he confirmed he has a counterpart, but he refuses to tell me who it is. Aulors are biologically immortal. They can be killed, but they don't age or catch illness. Mages only have a single focused skill, but Aulors can have several. My father has a chameleonic complexion, can transcend distance, and his words have power. I don't know what the other Aulor can do because I know nothing about him. Or her, who knows...


Efi - This is my mother's race, but I wasn't raised among them, so I don't act like a proper Efi. Efi are notoriously flaky. They are the self-described forest guardians of the Efilon Wilderness, which makes up the entirety of central western Melor. They are calm and pleasant enough, but you cut down a forest or slaughter animals around them, you are in for trouble. They've been known to berserk on occasion if the crime against nature is great enough. Most of the time, they're perfectly peaceful, though. They mature slowly and generally take everything at a leisurely pace.

The Efi are descendants of two different Aulors, and this has drastically altered their lifespan and maturity rate. An Efi is considered an adult at 60 and they can live 500-600 years, so they age three times slower than humans until they are adults, and then their aging slows to a rate at least six times slower than a human. Most of them never reach their maximum lifespan because they are prone to accidents and animal attacks. Physically, Efi are imposing, though not as much as the Toli. They are taller than humans and lithe of build. Most have black or blond hair and light eyes, but there are exceptions. Dark eyes run in my mother's line (mine are hazel), and brown eyes and hair run in the Watulya Efi, though they are rumored to be mixed blood.


Mero - Mero are the second race descended from Aulors. They are water-dwelling people who live in the ocean of Ara. Not much is known about their culture, but they are rumored to be the most technologically advanced race in the world... and also rumored to not actually live in the water. Mero have a cultural problem they readily acknowledge. There are far more women than men, so the men take multiple wives. The women are offered a chance to go on shore for a period of time once they reach adulthood. Most never leave the water, but some come on land, marry outside their race, and bear children before the addiction to the water overtakes them and they abandon their families to return to the sea. Mero always have red hair and water-colored eyes (blue, gray, or green). They are human-sized in stature, but their lifespans are comparable to Efi.

Baku - Baku are the mountain guardians of Gainai, a nightmare parents give their children to get them to behave (I've heard I hold that same honor). They are slight, rock-complected people who are rumored to be cannibalistic. No one is bold enough to venture into Gainai for fear of being killed and eaten. I was astonished when my father told me they were his descendants through one of his daughters. I'm assuming the Aulor blood gives them lengthy lifespans, but there is no way I'm going to track one down and ask to confirm it.

Toli - Toli are the largest of the human descendants, and they make their home in the rainforests of Tolaran. They are about a hand taller than the average Efi, and bulkier. Their hair and skin come in a variety of blues and greens. They are physically intimidating, but their manners are generally jovial and they are quite peaceful. They pride themselves on their practical jokes. A few deviate from their culture and become competitive fighters. They have lifespans of about 400 years, but they are not Aulor descendants with the exception of a few who descended from the two children my father had with a Toli woman a couple of centuries ago.

Drey - I have to think for a moment to figure out what to say about Drey that will not negatively impact your opinion of them. They certainly aren't all bad, but I've had some bad experiences with them. Drey are about half the height of Efi. Their coloring is as jewel-toned as the rocks they mine and their eyes always match their hair in color. They often claim mining-related surnames. They live along the Athuals on both sides of the divide. They are possibly the most violent race of Melorans, though they have calmed down over the past few centuries in an effort to maintain trade relations with the Efi. They are obsessed with gems and justice. There are many Drey mages, but it is extremely rare for a Drey to become an Emergent, though they often harass my father to attempt coaxing them into transcendence. Their maturity rate is comparable to humans, and they live only slightly longer, maybe 100-110 years. I think their stature and lifespans make them resentful of the taller, longer-lived races.

Human - I am a little reverent for humans because they were the origin of the rest of us, but I still feel sorry for them. Modern humans are the people who were left unchanged after the fall of Ganebra. They are strong, hardy, resilient people, but they only live 80-90 years and have short childhoods. Most humans live east of the Athuals, but there are large communities of them in the west, too, especially in Brandeis and Etresca. They are quite friendly with Toli, Drey, and Efi, but the races rarely mix and half-bloods are outcasts in most places except Vanora.

Non-human races

Masai - The Masai are a race of pointy-eared, pointy-toothed, long-tailed creatures recently relocated from the continent of Rikulon. Their faces and bodies are fairly human, but their attitudes certainly are not. They pride themselves on being efficient hunters and competent athletes, and are guided by the Elements Affaji (the Tundra) and Taiga (Boreal Forest). They live 200 years and mate for life. My father has made no secret of the Masai being his favorite people, and several of their mages have become his Emergent students.

Inga - Some call this race dryads. They are western tree people, once called myth, but proved real when they ventured from the forests after the fall. The village of Stixa is home to a small community of Inga-Efi half-bloods. Both the Inga and their half-blood children are shy, and I know little about them despite my brief time in Stixa.

Vin - The children of the Desert and the Wind are known by so few in Melor that most would think I'm making them up if I spoke about them. They are the winged residents of Dunewind, and a little bat-like.  They prefer their privacy so haven't made their presence known to the rest of Melor. They were created by Aumua.

Elements - The Elements fashion themselves as deities, and most revere them as such and refer to them collectively as The Web. I know better. They are nothing but powerful beings who spend most of their time residing on another plane. Sure, they are the creators of almost everything we know, but they are also arrogant things that take pride in playing games with mortals. They occasionally procreate with mortals, stick Elemental soul like Aulors or Thulan into the children of mortals, or toss new races into the world. Some Elements are perfectly pleasant and tolerable, others are awful. You probably shouldn't tell anyone I said this about them. It's best to let people keep their fantasies about deities for now.

Gourdlings - Avoid, avoid, avoid! These fat little forest creatures work in pairs or small groups to mesmerize people and lure them into their caves, trees, and hovels. Once there, they make their victims sing, dance, tell stories, or otherwise entertain them. When they finally release the victim, the victim finds years have passed and they have aged along with their lost time.

Kiraksgard - My father assures me the great bear people of the far north are not a myth, but I don't believe him. Maybe they were real once, but if they were, they've been lost to time.


There are many other races and creatures in Melor, but I don't know enough about them yet to describe them to you. Satyrs, watersingers, tromkas, chiva, rychan, gigantic mushrooms that will eat you if you get too close. Melor is a strange place, and my father told me it is far stranger than it used to be.

I suppose I'll go back to telling my story to my transcriptionist now. She's quite patient with my outbursts and I appreciate it. I have a story to finish, then I'll turn her over to Tesji and Zella so they can tell their stories and complete the trilogy. I look forward to sharing my world with all of you.

But, I need to warn you first...

You're not going to like me.

Sunday, July 29, 2012

Sketchy Sunday

I used to have decent drawing ability, but my movement disorder put an end to it. These are some older sketches I found in the garage. Most of them are characters from The Crystal Lattice. I took photographs of them because the scanner isn't plugged in, so I got some weird glare.

Bralt, the Efi Emergent paladin (The Crystal Lattice)
Lirana, Efi teacher (The Crystal Lattice)

Hrenba, the queen of the Baku (The Crystal Lattice)
  
Safora Nightwolf, the human bard (The Crystal Lattice).
  
Terali, the narrator's infatuation (The Crystal Lattice)
Ravaki Thula, the half-Efi Emergent mage (The Crystal Lattice) 
Kith the Vin Thulan from Sand into Glass. This is a quick sketch I did tonight.

Saruza and Bethel, post-The Shattered Veil. Quick sketch I did tonight.

Tuesday, July 24, 2012

Lullaby


Sleep now, baby, it will be all right. 
Quiet now, baby, drift over calm seas. 
Don't cry, baby, you are never alone. 
Whisper hope into the sweet, dark night,
Sing out in love to the stars so bright,
Dream of beauty and dream of light. 
Fly away, fear, and leave him to sleep. 
Fly away, sorrow, and no longer weep. 
Sleep now, baby, and drift off to peace.

-Bethel Masiona, Sand into Glass

Thursday, July 12, 2012

Emergence

There is so much going on right now! I have a giveaway contest going on Goodreads, I just today approved the paperback of Shadows of Absolution (it was already available in e-book), and my muse is running wild through the first book of the Emergence trilogy! I've been playing around on Pinterest lately, so if you're interested in seeing some of my characters as I see them, check out my Malora board.

So, while you're busy reading Shadows of Absolution, would you like to know what comes next?

I thought this was appropriate, given the title and subject matter of my new trilogy. I made this for my daughter.

The Emergence trilogy takes place approximately 4,500 years after the Echoes of Oblivion trilogy, when Malora has become Melor. The descendants of Aulors have become something other than human. The primary races are humans, Efi (tall forest guardians with lifespans of 500-600 years), Mero (red-haired water dwellers, also long lifespans), Baku (argent-skinned mountain guardians), Toli (tallest race, muscular, coloring is shades of blue and green, live in the southern rainforests), Masai (similar to Tenjeri, live in the boreal forests), and Drey (slight, jewel-toned mountain inhabitants). Magic is rarer than it was in the time of Ganebra, and most mages are very weakly skilled. However, some of the stronger ones have the capability of transcending to become purer forms of their talents. They are known as Emergents, and every Emergent mage was once a student of Bethel Masiona.

Book One is Sand into Glass, the story of Arden Masiona's struggle to overcome his own primal nature. He is the sole non-magical member of the Masiona family and the son of the Aulor Bethel and the Efi Emergent Andra Brier. At the onset of the story, Arden has been arrested by the Drey and is awaiting trial on on murder charge. You'll have to read it to find out how he got to that point. Arden is partially deaf, has mild cerebral palsy, and sustained brain damage as an infant which rendered him unable to fully control his emotions and behavior. I am currently over 20,000 words into this book and have had long conversations with Arden, so there is a huge amount of story ahead.

Book Two is The Crystal Lattice. It is already written, though it will need some tweaks now that it is the center of the trilogy instead of the stand-alone book I originally drafted 9 years ago. Tesji is a young elemental mage, an outcast among the Efi. He was left with his grandfather as a very young child and has little knowledge of his parentage. He finds himself alone when he comes of age, and leaves his home to head the call of the far-off mountains and the sea of Ara. He becomes a student of Bethel Masiona, and later a revolutionary.

Book Three has the working title of Arrow of Entropy, and is currently little but a collection of notes and ideas. Zella Thula is the daughter of Tesji and the narrator of the story. Arrow of Entropy follows Zella's relationship with the Aulor Rassa as the tension initiated by Tesji in The Crystal Lattice culminates in a second transcendence for a major character in the series and a shifting in the cosmic balance when the Web discovers just how vulnerable it really is.